| ACCUMLATOR | |
|---|---|
| ACCUMULATOR CAPACITY (AP) | |
| RECHARGE (SEC) | |
| Additional acc changes (AP per second) | |
| Acc.Capacity regen | |
| Acc.Peack Recharge Rate | |
| WEAPON | |
|---|---|
| Accumulator consumption (AP) | |
| Cycle time (sec) | |
| Hit dispersion | |
| Damage (%) | |
| Weapons count | |
| All Weapons accumulator consumption | |
| Accumulator delta | |
| Accumulator stability | |
| AMMO | |
|---|---|
| Damage chemical(points) | |
| Damage kinetic (points) | |
| Damage seismic (points) | |
| Damage thermal (points) | |
| TARGET | ||
|---|---|---|
| Surface hit size (m) | ||
| Passive chemical resistance (points) | ||
| Passive kinetic resistance (points) | ||
| Passive seismic resistance (points) | ||
| Passive thermal resistance (points) | ||
| RESULTS | ||
|---|---|---|
| Clean | With resist | |
| Damage chemical(points) | ||
| Damage kinetic (points) | ||
| Damage seismic (points) | ||
| Damage thermal (points) | ||
| Damage (points) | ||
| Alpha damage (points) | ||
| Alpha DPS (points) | ||
| Hit chance (%) | ||
| All accumulator discharged after ∞ alpha strikes | ||